152 cards found.

Oboro, Palace in the Clouds

Legendary Land (0)

{t}: Add {U}.
{1}: Return Oboro, Palace in the Clouds to its owner's hand.
Here the soratami wove their endless plots—graceful, artful, and deceitful, while the unwitting world moved below.



Color Identity: Blue
Printings:
Saviors of Kamigawa (Rare)

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Overgrown Tomb

Land Swamp Forest   (0)

({t}: Add {B} or {G}.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.



Color Identity: Green,Black

Overgrowth

Enchantment Aura   {2}{G} (3)

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.



Color Identity: G,Green
Printings:
Ninth Edition (Common)

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Plains

Basic Land Plains   (0)

({t}: Add {W}.)



Color Identity: White
Printings:
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)
Zendikar Rising (Common)

Foreign Names:
Korean

Formats:

Plow Under

Sorcery {3}{G}{G} (5)

Put two target lands on top of their owners' libraries.
To renew the land, plow the land.
To destroy the land, do nothing.
—Druids' saying



Color Identity: G,Green
Printings:
Eighth Edition (Rare)

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Polluted Delta

Land (0)

{t}, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle your library.



Color Identity:

Primal Order

Enchantment {2}{G}{G} (4)

At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.
"It's strange, but I can feel it when the land is corrupted. I understand why the Autumn Willow is so protective."
—Daria



Color Identity: G,Green
Printings:
Homelands (Rare)

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Quest for Ula's Temple

Enchantment {U} (1)

At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.



Color Identity: U,Blue
Printings:
Worldwake (Rare)

Foreign Names:

Formats:

Rain of Blades

Instant {W} (1)

Rain of Blades deals 1 damage to each attacking creature.
Some say they are the weapons of heroes fallen in battle, eager for one last chance at glory.



Color Identity: W,White
Printings:
Magic 2013 (Uncommon)

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Reap and Sow

Sorcery {3}{G} (4)

Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle your library.
Entwine {1}{G} (Choose both if you pay the entwine cost.)



Color Identity: G,Green
Printings:
Darksteel (Common)

Foreign Names:

Formats:

Remote Farm

Land (0)

Remote Farm enters the battlefield tapped with two depletion counters on it.
{t}, Remove a depletion counter from Remote Farm: Add {W}{W}. If there are no depletion counters on Remote Farm, sacrifice it.



Color Identity: White
Printings:
Mercadian Masques (Common)

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Rhystic Cave

Land (0)

{t}: Choose a color. Add one mana of that color unless any player pays {1}. Activate this ability only any time you could cast an instant.
"All mages dip into the same well; some are just in more of a hurry."
—Alexi, zephyr mage



Color Identity:
Printings:
Prophecy (Uncommon)

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Rubinia Soulsinger

Legendary Creature Faerie   2 / 3   {2}{G}{W}{U} (5)

You may choose not to untap Rubinia Soulsinger during your untap step.
{t}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.
"Take up the quill, and feel your future flow into the runes."



Color Identity: G,U,W,Green,White,Blue

Sacred Foundry

Land Mountain Plains   (0)

({t}: Add {R} or {W}.)
As Sacred Foundry enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.



Color Identity: White,Red

Sanctum of Serra

Plane Serra’s Realm   (0)

When you planeswalk away from Sanctum of Serra, destroy all nonland permanents.
Whenever you roll {CHAOS}, you may have your life total become 20.



Color Identity:


Scatter the Seeds

Instant {3}{G}{G} (5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Create three 1/1 green Saproling creature tokens.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Sea Spirit

Creature Elemental Spirit   2 / 3   {4}{U} (5)

{U}: Sea Spirit gets +1/+0 until end of turn.
"It rose above our heads, above the ship, and still higher yet. No foggy, ice-laden sea in the world could frighten me more."
—General Jarkeld, the Arctic Fox

Illus. DiTerlizzi


Color Identity: U,Blue
Printings:
Fifth Edition (Uncommon)

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Selesnya Evangel

Creature Elf Shaman   1 / 2   {G}{W} (2)

{1}, {t}, Tap an untapped creature you control: Create a 1/1 green Saproling creature token.



Color Identity: G,W,Green,White
Printings:
Salvat 2005 (Common)
Salvat 2005 (Common)

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Sensei's Divining Top

Artifact {1} (1)

{1}: Look at the top three cards of your library, then put them back in any order.
{t}: Draw a card, then put Sensei's Divining Top on top of its owner's library.



Color Identity:
Printings:
Champions of Kamigawa (Uncommon)

Foreign Names:

Formats:

No results found.
Bummer

152 cards found.